{
  "__data_type": "GIC ",
  "Creature List": {
    "type": "list",
    "value": []
  },
  "Door List": {
    "type": "list",
    "value": [
      {
        "__struct_id": 8,
        "Comment": {
          "type": "cexostring",
          "value": "DesertExit"
        }
      },
      {
        "__struct_id": 8,
        "Comment": {
          "type": "cexostring",
          "value": "DoubleDoors"
        }
      },
      {
        "__struct_id": 8,
        "Comment": {
          "type": "cexostring",
          "value": "DesertExit"
        }
      }
    ]
  },
  "Encounter List": {
    "type": "list",
    "value": [
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      },
      {
        "__struct_id": 7
      }
    ]
  },
  "List": {
    "type": "list",
    "value": []
  },
  "Placeable List": {
    "type": "list",
    "value": [
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Impaling Spear w/ Human Head"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Impaling Spear w/ Human Head"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Impaling Spear w/ Human Corpse"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Impaling Spear w/ Human Corpse"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Impaling Spear w/ Human Head"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Impaling Spear w/ Human Head"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": ""
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Skull Pole"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Skull Pole"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "IMPORTANT:\r\n\r\nAlways create these chest in the palette then place them in the module.\r\n\r\nThe Tag name and Res Ref name must both be in small case letters, no capitals, and be exactly the same for object to be able to respawn.\r\n\r\nSo when you create a respawning chest, make sure you name it both the same name for resref and tagname in lower case letters.\r\n\r\nExample:\r\n\r\nName: Treasure  Chest\r\n\r\ntagname:       rtchest33  (located below the name of the placeable)\r\nresrefname:    rtchest33 (located in the advanced tab)\r\n\r\n\r\nYou can edit the script here to execute base NWN scripts to spawn treasure in the chest as well, just read the script.\r\n\r\nEnjoy\r\n\r\nGenisys."
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "IMPORTANT:\r\n\r\nAlways create these chest in the palette then place them in the module.\r\n\r\nThe Tag name and Res Ref name must both be in small case letters, no capitals, and be exactly the same for object to be able to respawn.\r\n\r\nSo when you create a respawning chest, make sure you name it both the same name for resref and tagname in lower case letters.\r\n\r\nExample:\r\n\r\nName: Treasure  Chest\r\n\r\ntagname:       rtchest33  (located below the name of the placeable)\r\nresrefname:    rtchest33 (located in the advanced tab)\r\n\r\n\r\nYou can edit the script here to execute base NWN scripts to spawn treasure in the chest as well, just read the script.\r\n\r\nEnjoy\r\n\r\nGenisys."
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "IMPORTANT:\r\n\r\nAlways create these chest in the palette then place them in the module.\r\n\r\nThe Tag name and Res Ref name must both be in small case letters, no capitals, and be exactly the same for object to be able to respawn.\r\n\r\nSo when you create a respawning chest, make sure you name it both the same name for resref and tagname in lower case letters.\r\n\r\nExample:\r\n\r\nName: Treasure  Chest\r\n\r\ntagname:       rtchest33  (located below the name of the placeable)\r\nresrefname:    rtchest33 (located in the advanced tab)\r\n\r\n\r\nYou can edit the script here to execute base NWN scripts to spawn treasure in the chest as well, just read the script.\r\n\r\nEnjoy\r\n\r\nGenisys."
        }
      }
    ]
  },
  "SoundList": {
    "type": "list",
    "value": []
  },
  "StoreList": {
    "type": "list",
    "value": []
  },
  "TriggerList": {
    "type": "list",
    "value": []
  },
  "WaypointList": {
    "type": "list",
    "value": []
  }
}
