2025/12/05 Update

Fixed overlong hak name (abilities -> ability).
Updated PEPS
Updated NWNxEE libraries.
Updated readme
Updated nim tools.
This commit is contained in:
Jaysyn904
2025-12-05 10:20:25 -05:00
parent 431e59b7fe
commit 199cf4b044
2045 changed files with 143464 additions and 27726 deletions

View File

@@ -61,7 +61,7 @@ void main()
if(ai_TryImprovedExpertiseFeat(oCreature)) return;
if(ai_TryExpertiseFeat(oCreature)) return;
// Lets get the strongest melee opponent in melee with us.
oTarget = ai_GetHighestCRTarget(oCreature, AI_RANGE_MELEE);
oTarget = ai_GetHighestCRPhysicalTarget(oCreature, AI_RANGE_MELEE);
if(oTarget == OBJECT_INVALID) oTarget = oNearestEnemy;
// Use knockdown when appropriate and the target is not immune.
if(ai_TryKnockdownFeat(oCreature, oTarget)) return;