Updated to PRC8

Updated to PRC8.  Further function integration.  Fixed NPC onDeath script.   Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-20 22:24:11 -05:00
parent ada3850bad
commit 2bb2c470e0
805 changed files with 37897 additions and 623 deletions

View File

@@ -1,3 +1,5 @@
#include "prc_inc_util"
void main()
{
object oPC = GetEnteringObject();
@@ -11,6 +13,6 @@ if (GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, oPC) != OBJ
}
else
{
ForceRest(oPC);
PRCForceRest(oPC);
}
}