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Initial upload
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34
_module/nss/destroyallitems.nss
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34
_module/nss/destroyallitems.nss
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// 12-22-2003 AW Olorin
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// Remove an Immortal's immortality if they enter Hell.
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void main()
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{
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// SendMessageToAllDMs("OnEnter Script for hell has fired!!!");
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object oPC = GetEnteringObject();
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if (GetIsPC(oPC) && !GetIsDM(oPC))
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{
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string immortalname = ">>> ID: " + GetPCPlayerName( oPC )
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+ "; Name: "+ GetName( oPC )
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+ "; CD Key:" + GetPCPublicCDKey( oPC );
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// Check immortal flag. Immortal = 2
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if ( GetCampaignInt("PoA", "immortalname", oPC) == 2)
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{
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// Char is Immortal, We remove it, and notify him and DM's.
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effect eMortalize = EffectVisualEffect(VFX_FNF_DEMON_HAND,0);
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SetCampaignInt("POA","immortalname",0,oPC);
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SendMessageToAllDMs( immortalname + " has been stripped of their immortality.");
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DelayCommand(3.0,ApplyEffectToObject(DURATION_TYPE_INSTANT,eMortalize,oPC));
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DelayCommand(4.0,SendMessageToPC(oPC, "The powers of Hell have sapped your immortality. You have become mortal!"));
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}
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}
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}
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