// Modified by AW Olorin on 6-11-2004 // Added Module Version string Constant // Added Announcement period Constant (How many HB's between announcemnts) #include "afx_sfunc" const string POA_VERSION = "This server is running PoA version 1.3.5"; const int ANNOUNCE_PERIOD = 600; void main() { // each area affected must be tagged and bagged then place the enter and exit scripts in each area. object oArea002 = GetObjectByTag("CavernsofUnderdark"); SetLocalInt(oArea002,"afx_flags",AFX_FLAG_DARK); object oArea003 = GetObjectByTag("DrowSewers"); SetLocalInt(oArea003,"afx_flags",AFX_FLAG_DARK); object oArea004 = GetObjectByTag("HouseFenLiss"); SetLocalInt(oArea004,"afx_flags",AFX_FLAG_DARK); object oArea005 = GetObjectByTag("housedenat"); SetLocalInt(oArea005,"afx_flags",AFX_FLAG_DARK); object oArea006 = GetObjectByTag("HermitsDen"); SetLocalInt(oArea002,"afx_flags",AFX_FLAG_DARK); object oArea007 = GetObjectByTag("Manatakloss"); SetLocalInt(oArea007,"afx_flags",AFX_FLAG_DARK); object oArea008 = GetObjectByTag("DrowSlum1"); SetLocalInt(oArea008,"afx_flags",AFX_FLAG_DARK); object oArea009 = GetObjectByTag("DrowSlum2"); SetLocalInt(oArea009,"afx_flags",AFX_FLAG_DARK); object oArea010 = GetObjectByTag("DrowSlum3"); SetLocalInt(oArea010,"afx_flags",AFX_FLAG_DARK); object oArea011 = GetObjectByTag("DrowArcaneAcademy"); SetLocalInt(oArea011,"afx_flags",AFX_FLAG_DARK); object oArea012 = GetObjectByTag("HouseGuratsz"); SetLocalInt(oArea012,"afx_flags",AFX_FLAG_DARK); object oArea013 = GetObjectByTag("HouseKhuraan"); SetLocalInt(oArea013,"afx_flags",AFX_FLAG_DARK); object oArea014 = GetObjectByTag("QueensPalace"); SetLocalInt(oArea014,"afx_flags",AFX_FLAG_DARK); object oArea015 = GetObjectByTag("PalaceVault"); SetLocalInt(oArea015,"afx_flags",AFX_FLAG_DARK); SetLocalString(GetModule(),"Version",POA_VERSION); SetLocalInt(GetModule(),"iAnnounce_Period",ANNOUNCE_PERIOD); }