//Put this script OnEnter #include "nw_i0_generic" void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; object oTarget; object oSpawn; location lTarget; oTarget = GetWaypointByTag("WP_deathbringer_01"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "deathbringer", lTarget); oTarget = oSpawn; SetIsTemporaryEnemy(oPC, oTarget); AssignCommand(oTarget, ActionAttack(oPC)); AssignCommand(oTarget, DetermineCombatRound(oPC)); oTarget = GetObjectByTag("deathbringer"); DelayCommand(12.0, DestroyObject(oTarget, 0.0)); }