#include "dm_inc_forge" int StartingConditional() { object oTarget = GetFirstItemInInventory(GetObjectByTag("omegaforge" + GetStringRight(GetTag(OBJECT_SELF),1))); return (IPGetIsRangedWeapon(oTarget) || IPGetIsMeleeWeapon(oTarget) || dmIsCEPMelee(oTarget) || (GetBaseItemType(oTarget) == BASE_ITEM_GLOVES)); }