//Created by Guile 4/29/07 void CreateItemOnObjectVoid(string sItemTemplate, object oTarget=OBJECT_SELF, int nStackSize=1) { CreateItemOnObject(sItemTemplate, oTarget, nStackSize); } object oItem; //Put this script OnEnter void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; if (GetItemPossessedBy(oPC, "godmark2")!= OBJECT_INVALID) { oItem = GetFirstItemInInventory(oPC); while (GetIsObjectValid(oItem)) { if (GetTag(oItem)=="godmark1") DestroyObject(oItem); oItem = GetNextItemInInventory(oPC); } DelayCommand(1.0, CreateItemOnObjectVoid("godmark5", oPC)); } }