//Put this script OnEnter
#include "nw_i0_tool"
void main()
{

object oPC = GetEnteringObject();

if (!GetIsPC(oPC)) return;

if (GetItemPossessedBy(oPC, "guilesecret1")== OBJECT_INVALID)
   return;

object oTarget;
oTarget = oPC;

effect eEffect;
eEffect = EffectACIncrease(12);

eEffect = SupernaturalEffect(eEffect);

ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 3000.0f);

eEffect = EffectAttackIncrease(12);

eEffect = SupernaturalEffect(eEffect);

ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 3000.0f);

eEffect = EffectConcealment(60);

eEffect = SupernaturalEffect(eEffect);

ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 3000.0f);

eEffect = EffectRegenerate(50, 1.0f);

eEffect = SupernaturalEffect(eEffect);

ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 3000.0f);

eEffect = EffectSpellResistanceIncrease(77);

eEffect = SupernaturalEffect(eEffect);

ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 3000.0f);

RewardPartyGP(3000, oPC, TRUE);

}