void main()
{
object oPC = GetEnteringObject();
{


SendMessageToPC(oPC, "You are blinded by a bright light for a moment.");

effect eBUMP = EffectVisualEffect(VFX_FNF_BLINDDEAF);
ApplyEffectToObject(DURATION_TYPE_INSTANT,eBUMP,oPC, 3.0);
}

object oDrop = GetWaypointByTag("lichexit");

//jump the PC to the destination
SendMessageToPC(oPC, "You havebeen returned to the farmers house.");
DelayCommand(3.0,AssignCommand (oPC,JumpToObject(oDrop)));

}