//Created by Guile, somewhere in time. :) //Put this script OnEnter void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; object oTarget; oTarget = oPC; effect eEffect; eEffect = EffectCutsceneParalyze(); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 60.0f); eEffect = EffectTurned(); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 60.0f); SendMessageToPC(oPC, "The Power of the Goddess Lloth has overcome you. You fear greatly in her pressence and are unable to move or act! Suddenly you hear a whisper, get off my alter fool!"); //Visual effects can't be applied to waypoints, so if it is a WP //the VFX will be applied to the WP's location instead int nInt; nInt = GetObjectType(oTarget); if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DUST_EXPLOSION), oTarget); else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DUST_EXPLOSION), GetLocation(oTarget)); }