#include "x2_inc_itemprop" //Put This on Enter of a Tracks Trigger void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; object oTarget; object oItem; oTarget = oPC; oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget); IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_ON_HIT_PROPERTIES, -1); }