//Note The if statements are to ensure they don't pick //an invisible appearance. void main() { object oPC = GetPCSpeaker(); object oPlayer = oPC; int nAppearanceType = GetAppearanceType(oPC) + 1; //DMs can choose any appearance! if(GetIsDM(oPC) && !GetIsPC(oPC)) { SetCreatureAppearanceType(oPC, nAppearanceType); } SendMessageToPC(oPC, "The previous Index Number = " + IntToString(GetAppearanceType(oPC))); SendMessageToPC(oPC, "The current Index Number = " + IntToString(nAppearanceType)); if (nAppearanceType == 24) { nAppearanceType = 25; } else if (nAppearanceType == 38) { nAppearanceType = 39; } else if (nAppearanceType == 41) { nAppearanceType = 51; } else if (nAppearanceType == 64) { nAppearanceType = 65; } else if (nAppearanceType == 72) { nAppearanceType = 73; } else if (nAppearanceType == 78) { nAppearanceType = 83; } else if (nAppearanceType == 118) { nAppearanceType = 119; } else if (nAppearanceType == 168) { nAppearanceType = 169; } else if (nAppearanceType == 205) { nAppearanceType = 206; } else if (nAppearanceType == 298) { nAppearanceType = 300; } else if (nAppearanceType == 307) { nAppearanceType = 352; } else if (nAppearanceType == 364) { nAppearanceType = 365; } else if (nAppearanceType == 366) { nAppearanceType = 367; } else if (nAppearanceType == 371) { nAppearanceType = 374; } else if (nAppearanceType == 392) { nAppearanceType = 396; } else if (nAppearanceType == 404) { nAppearanceType = 406; } else if (nAppearanceType == 418) { nAppearanceType = 423; } else if (nAppearanceType == 425) { nAppearanceType = 426; } else if (nAppearanceType == 455) { nAppearanceType = 459; } else if (nAppearanceType == 446) { nAppearanceType = 447; } else if (nAppearanceType == 461) { nAppearanceType = 462; } else if (nAppearanceType == 463) { nAppearanceType = 464; } else if (nAppearanceType == 468) { nAppearanceType = 474; } else if (nAppearanceType == 481) { nAppearanceType = 1000; //CEP2.2 } //Bad Appearances... else if (nAppearanceType == 1016) { nAppearanceType = 1017; } else if (nAppearanceType == 1023) { nAppearanceType = 1024; } else if (nAppearanceType == 1030) { nAppearanceType = 1032; } else if (nAppearanceType == 1031) { nAppearanceType = 1032; } else if (nAppearanceType == 1053) { nAppearanceType = 1055; } else if (nAppearanceType == 1057) { nAppearanceType = 1059; } else if (nAppearanceType == 1074) { nAppearanceType = 1077; } else if (nAppearanceType == 1087) { nAppearanceType = 1090; } else if (nAppearanceType == 1097) { nAppearanceType = 1098; } else if (nAppearanceType == 1101) { nAppearanceType = 1105; } else if (nAppearanceType == 1116) { nAppearanceType = 1117; } else if (nAppearanceType == 1121) { nAppearanceType = 1122; } else if (nAppearanceType == 1145) { nAppearanceType = 1146; } else if (nAppearanceType == 1147) { nAppearanceType = 1148; } else if (nAppearanceType == 1153) { nAppearanceType = 1154; } else if (nAppearanceType == 1167) { nAppearanceType = 1168; } else if (nAppearanceType == 1171) { nAppearanceType = 1181; } else if (nAppearanceType == 1187) { nAppearanceType = 1188; } else if (nAppearanceType == 1190) { nAppearanceType = 1191; } else if (nAppearanceType == 1193) { nAppearanceType = 1194; } else if (nAppearanceType == 1196) { nAppearanceType = 1197; } else if (nAppearanceType == 1211) { nAppearanceType = 1212; } else if (nAppearanceType == 1214) { nAppearanceType = 1217; } else if (nAppearanceType == 1225) { nAppearanceType = 1226; } else if (nAppearanceType == 1228) { nAppearanceType = 1229; } else if (nAppearanceType == 1231) { nAppearanceType = 1232; } else if (nAppearanceType == 1234) { nAppearanceType = 1235; } else if (nAppearanceType == 1245) { nAppearanceType = 1246; } else if (nAppearanceType == 1247) { nAppearanceType = 1248; } else if (nAppearanceType == 1253) { nAppearanceType = 1255; } else if (nAppearanceType == 1260) { nAppearanceType = 1261; } else if (nAppearanceType == 1275) { nAppearanceType = 1278; } else if (nAppearanceType == 1291) { nAppearanceType = 1292; } else if (nAppearanceType == 1301) { nAppearanceType = 1302; } else if (nAppearanceType == 1309) { nAppearanceType = 1311; } else if (nAppearanceType == 1318) { nAppearanceType = 1324; } else if (nAppearanceType == 1342) { nAppearanceType = 1346; } else if (nAppearanceType == 1348) { nAppearanceType = 1349; } else if (nAppearanceType == 1351) { nAppearanceType = 1352; } else if (nAppearanceType == 1354) { nAppearanceType = 1355; } else if (nAppearanceType == 1357) { nAppearanceType = 1360; } else if (nAppearanceType == 1363) { nAppearanceType = 1364; } else if (nAppearanceType == 1366) { nAppearanceType = 1369; } else if (nAppearanceType == 1370) { nAppearanceType = 1378; } else if (nAppearanceType == 1381) { nAppearanceType = 1382; } else if (nAppearanceType == 1384) { nAppearanceType = 1390; } else if (nAppearanceType == 1412) { nAppearanceType = 1414; } else if (nAppearanceType == 1416) { nAppearanceType = 1417; } else if (nAppearanceType == 1418) { nAppearanceType = 1419; } else if (nAppearanceType == 1422) { nAppearanceType = 1423; } else if (nAppearanceType == 1427) { nAppearanceType = 1428; } else if (nAppearanceType == 1429) { nAppearanceType = 1430; } else if (nAppearanceType == 1434) { nAppearanceType = 1435; } else if (nAppearanceType == 1450) { nAppearanceType = 1493; } else if (nAppearanceType == 1496) { nAppearanceType = 1498; } else if (nAppearanceType == 1501) { nAppearanceType = 1504; } else if (nAppearanceType == 1509) { nAppearanceType = 1515; } else if (nAppearanceType == 1525) { nAppearanceType = 1527; } else if (nAppearanceType == 1532) { nAppearanceType = 1535; } else if (nAppearanceType == 1536) { nAppearanceType = 1544; } else if (nAppearanceType == 1556) { nAppearanceType = 1566; } else if (nAppearanceType == 1567) { nAppearanceType = 1571; } else if (nAppearanceType == 1585) { nAppearanceType = 1596; } else if (nAppearanceType == 1599) { nAppearanceType = 1607; } else if (nAppearanceType == 1612) { nAppearanceType = 1620; } else if (nAppearanceType == 1623) { nAppearanceType = 1632; } else if (nAppearanceType == 1635) { nAppearanceType = 1644; } else if (nAppearanceType == 1646) { nAppearanceType = 1656; } else if (nAppearanceType == 1660) { nAppearanceType = 1668; } else if (nAppearanceType == 1670) { nAppearanceType = 1680; } else if (nAppearanceType == 1683) { nAppearanceType = 1693; } else if (nAppearanceType == 1696) { nAppearanceType = 1704; } else if (nAppearanceType == 1708) { nAppearanceType = 1714; } else if (nAppearanceType == 1719) { nAppearanceType = 1731; } else if (nAppearanceType == 1733) { nAppearanceType = 1749; } else if (nAppearanceType == 1752) { nAppearanceType = 1760; } else if (nAppearanceType == 1778) { nAppearanceType = 1779; } else if (nAppearanceType == 1781) { nAppearanceType = 1789; } else if (nAppearanceType == 1790) { nAppearanceType = 1792; } else if (nAppearanceType == 1794) { nAppearanceType = 1799; } else if (nAppearanceType == 1800) { nAppearanceType = 1802; } else if (nAppearanceType == 1806) { nAppearanceType = 1807; } else if (nAppearanceType == 1820) { nAppearanceType = 1824; } else if (nAppearanceType == 1827) { nAppearanceType = 1830; } else if (nAppearanceType == 1833) { nAppearanceType = 1850; } else if (nAppearanceType == 1853) { nAppearanceType = 1871; } else if (nAppearanceType == 1879) { nAppearanceType = 1881; } else if (nAppearanceType == 1885) { nAppearanceType = 1886; } else if (nAppearanceType == 1898) { nAppearanceType = 1900; } else if (nAppearanceType == 1904) { nAppearanceType = 1905; } else if (nAppearanceType == 1910) { nAppearanceType = 1911; } else if (nAppearanceType == 1915) { nAppearanceType = 1917; } else if (nAppearanceType == 1921) { nAppearanceType = 1923; } else if (nAppearanceType == 1928) { nAppearanceType = 1932; } else if (nAppearanceType == 1935) { nAppearanceType = 1936; } else if (nAppearanceType == 1942) { nAppearanceType = 1944; } else if (nAppearanceType == 1946) { nAppearanceType = 1947; } else if (nAppearanceType == 1999) { nAppearanceType = 2505; } else if (nAppearanceType == 2510) { nAppearanceType = 2515; } else if (nAppearanceType ==2517) { nAppearanceType = 3001; } else if (nAppearanceType == 3026) { nAppearanceType = 3027; } else if (nAppearanceType == 3028) { nAppearanceType = 3029; } else if (nAppearanceType == 3034) { nAppearanceType = 3035; } else if (nAppearanceType == 3038) { nAppearanceType = 3039; } else if (nAppearanceType == 3040) { nAppearanceType = 3043; } else if (nAppearanceType == 3053) { nAppearanceType = 3100; } else if (nAppearanceType == 3117) { nAppearanceType = 3125; } else if (nAppearanceType == 3130) { nAppearanceType = 1; //End CEP2.1 & Start over } //Start Over At The Beginning.. SetCreatureAppearanceType(oPC, nAppearanceType); }