//Created by Guile 01/09/07
//Put this script OnClose
#include "nw_i0_tool"
void main()
{

object oPC = GetLastClosedBy();

if (!GetIsPC(oPC)) return;

object oTarget;
oTarget = OBJECT_SELF;

//Visual effects can't be applied to waypoints, so if it is a WP
//the VFX will be applied to the WP's location instead

int nInt;
nInt = GetObjectType(oTarget);

if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_UNSUMMON), oTarget);
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_UNSUMMON), GetLocation(oTarget));

DestroyObject(oTarget, 3.0);

RewardPartyGP(3000, oPC, FALSE);

}