void main()
{
float draino = GetLocalFloat(GetArea(OBJECT_SELF), "drained");
 DelayCommand(1.0, AssignCommand(OBJECT_SELF, SetLocalInt(OBJECT_SELF, "streamed", 2)));
     DelayCommand(draino, AssignCommand(OBJECT_SELF,SetLocalInt(OBJECT_SELF, "streamed", 0)));
}