//This script goes in an OnEnter event to kill
//ALL non-PCs or DMs
void main()
{
    object oPC = GetEnteringObject();
    int nType = GetObjectType(oPC);
    if (nType ==OBJECT_TYPE_CREATURE && !GetIsPC(oPC) && !GetIsDM(oPC))
    {
       DestroyObject(oPC, 0.0f);
    }
}