//Put this script OnEnter #include "nw_i0_tool" void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; if (GetItemPossessedBy(oPC, "guilesecret1")== OBJECT_INVALID) return; object oTarget; oTarget = oPC; effect eEffect; eEffect = EffectACIncrease(12); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 3000.0f); eEffect = EffectAttackIncrease(12); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 3000.0f); eEffect = EffectConcealment(60); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 3000.0f); eEffect = EffectRegenerate(50, 1.0f); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 3000.0f); eEffect = EffectSpellResistanceIncrease(77); eEffect = SupernaturalEffect(eEffect); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 3000.0f); RewardPartyGP(3000, oPC, TRUE); }