UW2_PRC8/_module/gic/thestreetsofneve.gic.json
Jaysyn904 5197ad9a4d Initial upload
Initial upload
2023-09-25 20:24:01 -04:00

132 lines
4.6 KiB
JSON

{
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": []
},
"Door List": {
"type": "list",
"value": [
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "ForestExit"
}
}
]
},
"Encounter List": {
"type": "list",
"value": [
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
}
]
},
"List": {
"type": "list",
"value": []
},
"Placeable List": {
"type": "list",
"value": [
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "IMPORTANT:\r\n\r\nAlways create these chest in the palette then place them in the module.\r\n\r\nThe Tag name and Res Ref name must both be in small case letters, no capitals, and be exactly the same for object to be able to respawn.\r\n\r\nSo when you create a respawning chest, make sure you name it both the same name for resref and tagname in lower case letters.\r\n\r\nExample:\r\n\r\nName: Treasure Chest\r\n\r\ntagname: rtchest33 (located below the name of the placeable)\r\nresrefname: rtchest33 (located in the advanced tab)\r\n\r\n\r\nYou can edit the script here to execute base NWN scripts to spawn treasure in the chest as well, just read the script.\r\n\r\nEnjoy\r\n\r\nGenisys."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "IMPORTANT:\r\n\r\nAlways create these chest in the palette then place them in the module.\r\n\r\nThe Tag name and Res Ref name must both be in small case letters, no capitals, and be exactly the same for object to be able to respawn.\r\n\r\nSo when you create a respawning chest, make sure you name it both the same name for resref and tagname in lower case letters.\r\n\r\nExample:\r\n\r\nName: Treasure Chest\r\n\r\ntagname: rtchest33 (located below the name of the placeable)\r\nresrefname: rtchest33 (located in the advanced tab)\r\n\r\n\r\nYou can edit the script here to execute base NWN scripts to spawn treasure in the chest as well, just read the script.\r\n\r\nEnjoy\r\n\r\nGenisys."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "IMPORTANT:\r\n\r\nAlways create these chest in the palette then place them in the module.\r\n\r\nThe Tag name and Res Ref name must both be in small case letters, no capitals, and be exactly the same for object to be able to respawn.\r\n\r\nSo when you create a respawning chest, make sure you name it both the same name for resref and tagname in lower case letters.\r\n\r\nExample:\r\n\r\nName: Treasure Chest\r\n\r\ntagname: rtchest33 (located below the name of the placeable)\r\nresrefname: rtchest33 (located in the advanced tab)\r\n\r\n\r\nYou can edit the script here to execute base NWN scripts to spawn treasure in the chest as well, just read the script.\r\n\r\nEnjoy\r\n\r\nGenisys."
}
}
]
},
"SoundList": {
"type": "list",
"value": []
},
"StoreList": {
"type": "list",
"value": []
},
"TriggerList": {
"type": "list",
"value": [
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": "Epic Fire\r\nDetect DC: 43\r\nDisarm DC: 58\r\nSet DC: 65\r\nDamage / Effect: 50d6\r\nAverage Damage: 175\r\nArea of Effect: Medium, Sphere\r\nMin to Max player level: 20 - 30"
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": "Epic Fire\r\nDetect DC: 43\r\nDisarm DC: 58\r\nSet DC: 65\r\nDamage / Effect: 50d6\r\nAverage Damage: 175\r\nArea of Effect: Medium, Sphere\r\nMin to Max player level: 20 - 30"
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": "Epic Fire\r\nDetect DC: 43\r\nDisarm DC: 58\r\nSet DC: 65\r\nDamage / Effect: 50d6\r\nAverage Damage: 175\r\nArea of Effect: Medium, Sphere\r\nMin to Max player level: 20 - 30"
}
}
]
},
"WaypointList": {
"type": "list",
"value": []
}
}