20 lines
449 B
Plaintext
20 lines
449 B
Plaintext
void main()
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{
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object oPC = GetPCSpeaker();
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object oArea = GetArea(oPC);
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object oThing;
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//Set that the DM is finished controlling speech of objects..
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SetLocalInt(oPC, "DM_NPC_CHAT", 0);
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//Clear all variables from ALL Objects for speech control.
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oThing = GetFirstObjectInArea(oArea);
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while(GetIsObjectValid(oThing))
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{
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if(GetLocalInt(oThing, "DM_CHAT")==1)
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SetLocalInt(oThing, "DM_CHAT", 0);
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oThing = GetNextObjectInArea(oArea);
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}
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}
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