Disabled defunct module reset. Disabled item destruction on drop. Added PRC'd creature abilities. Fixed invalid hak association. Updated release archive.
32 lines
851 B
Plaintext
32 lines
851 B
Plaintext
//Put this script OnEnter
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void main()
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{
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object oPC = GetEnteringObject();
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if (!GetIsPC(oPC)) return;
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int DoOnce = GetLocalInt(oPC, GetTag(OBJECT_SELF));
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if (DoOnce==TRUE) return;
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SetLocalInt(oPC, GetTag(OBJECT_SELF), TRUE);
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object oTarget;
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oTarget = oPC;
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int nInt;
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nInt = GetObjectType(oTarget);
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effect eEffect;
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eEffect = EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL);
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if (nInt != OBJECT_TYPE_WAYPOINT)
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DelayCommand(1.0, ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oTarget));
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else
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DelayCommand(1.0, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eEffect, GetLocation(oTarget)));
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DelayCommand(7.0, FloatingTextStringOnCreature("Server Reboots at 10 minutes after Midnight, 8am, and 4pm Eastern Standard Time.", oPC));
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DelayCommand(8.0, FloatingTextStringOnCreature("The Underworld was created on 1/1/07 by Guile/Genisys", oPC));
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} |