90 lines
2.4 KiB
Plaintext
90 lines
2.4 KiB
Plaintext
effect eEffect;
|
|
int nInt;
|
|
location lTarget;
|
|
object oTarget;
|
|
object oItem;
|
|
|
|
//Created by Guile 3/27/07
|
|
//Put this script OnEnter
|
|
#include "nw_i0_tool"
|
|
void main()
|
|
{
|
|
|
|
object oPC = GetEnteringObject();
|
|
|
|
if (!GetIsPC(oPC)) return;
|
|
|
|
if (GetItemPossessedBy(oPC, "godmark5")!= OBJECT_INVALID)
|
|
{
|
|
oItem = GetFirstItemInInventory(oPC);
|
|
|
|
while (GetIsObjectValid(oItem))
|
|
{
|
|
if (GetTag(oItem)=="godmark5") DestroyObject(oItem);
|
|
|
|
oItem = GetNextItemInInventory(oPC);
|
|
}
|
|
|
|
RewardPartyXP(50000, oPC, FALSE);
|
|
|
|
RewardPartyGP(5000000, oPC, FALSE);
|
|
|
|
CreateItemOnObject("keyoftheplanes", oPC);
|
|
|
|
oTarget = GetWaypointByTag("newgodway1");
|
|
|
|
lTarget = GetLocation(oTarget);
|
|
|
|
//only do the jump if the location is valid.
|
|
//though not flawless, we just check if it is in a valid area.
|
|
//the script will stop if the location isn't valid - meaning that
|
|
//nothing put after the teleport will fire either.
|
|
//the current location won't be stored, either
|
|
|
|
if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return;
|
|
|
|
AssignCommand(oPC, ClearAllActions());
|
|
|
|
DelayCommand(3.0, AssignCommand(oPC, ActionJumpToLocation(lTarget)));
|
|
|
|
oTarget = oPC;
|
|
|
|
//Visual effects can't be applied to waypoints, so if it is a WP
|
|
//the VFX will be applied to the WP's location instead
|
|
|
|
nInt = GetObjectType(oTarget);
|
|
|
|
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_UNSUMMON), oTarget);
|
|
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_UNSUMMON), GetLocation(oTarget));
|
|
|
|
DelayCommand(4.0, FloatingTextStringOnCreature("You Have Become Immortal, even a God!", oPC));
|
|
|
|
eEffect = EffectCutsceneGhost();
|
|
|
|
eEffect = SupernaturalEffect(eEffect);
|
|
|
|
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget);
|
|
|
|
}
|
|
else
|
|
{
|
|
FloatingTextStringOnCreature("You Have Been Judged!", oPC);
|
|
|
|
eEffect = EffectDamage(9999, DAMAGE_TYPE_DIVINE, DAMAGE_POWER_ENERGY);
|
|
|
|
ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oPC);
|
|
|
|
oTarget = oPC;
|
|
|
|
//Visual effects can't be applied to waypoints, so if it is a WP
|
|
//the VFX will be applied to the WP's location instead
|
|
|
|
nInt = GetObjectType(oTarget);
|
|
|
|
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DESTRUCTION), oTarget);
|
|
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DESTRUCTION), GetLocation(oTarget));
|
|
|
|
}
|
|
|
|
}
|