UW2_PRC8/_module/nss/jumplvl20home.nss
Jaysyn904 5197ad9a4d Initial upload
Initial upload
2023-09-25 20:24:01 -04:00

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void main()
// Modified by AW Olorin on 6-11-2004
// Changed trigger level to 35 to reflect Area Level Lists
{
object oPC = GetEnteringObject();
int hd = GetHitDice(oPC);
location loc = GetLocation(oPC);
location sucked = GetLocation(GetWaypointByTag("home"));
if (GetIsPC(oPC) && !GetIsDM(oPC) && hd >= 20){
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_FNF_IMPLOSION), loc, 3.0);
DelayCommand(1.0, AssignCommand(oPC, JumpToLocation(sucked)));
DelayCommand(1.1, AssignCommand(oPC, TakeGoldFromCreature(1, oPC, TRUE)));
DelayCommand(1.2, SendMessageToPC(oPC, "A strange portal has opened, and you have been sucked into it!"));
DelayCommand(1.3, SendMessageToPC(oPC, "Your too experienced for this adventure."));
DelayCommand(1.4, SetCommandable(FALSE));
DelayCommand(4.0, SetCommandable(TRUE));
}
}