UW2_PRC8/_module/nss/spawnloremaster.nss
Jaysyn904 5197ad9a4d Initial upload
Initial upload
2023-09-25 20:24:01 -04:00

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location lTarget;
object oTarget;
//Can go on enter of an area or on enter of a tracks trigger.
//Basically you spawn an npc, then after a while they dissapear.
//This script will not spawn an npc if one already exist.
void main()
{
object oPC = GetEnteringObject(),
oObject = GetWaypointByTag("WP_loremaster_01");
if (!GetIsObjectValid(GetNearestObjectByTag("loremaster", oObject)))
{
CreateObject(OBJECT_TYPE_CREATURE, "loremaster", GetLocation(oObject));
}
oTarget = GetObjectByTag("loremaster");
DelayCommand(680.0, DestroyObject(oTarget, 0.0));
}