UW2_PRC8/_module/nss/tlr_buycost.nss
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//::///////////////////////////////////////////////
//:: Tailoring - Buy Cost
//:: tlr_buycost.nss
//:: Copyright (c) 2003 Jake E. Fitch
//:://////////////////////////////////////////////
/*
*/
//:://////////////////////////////////////////////
//:: Created By: Jake E. Fitch (Milambus Mandragon)
//:: Created On: March 8, 2004
//:://////////////////////////////////////////////
int StartingConditional()
{
object oItem = GetItemInSlot(INVENTORY_SLOT_CHEST, OBJECT_SELF);
int iCost = GetGoldPieceValue(oItem) * 2;
int iAC = GetItemACValue(oItem);
string sOut = "Cost: " + IntToString(iCost) + " gold.\n";
sOut += "AC: " + IntToString(iAC) + "\n";
sOut += "(Note: Armor feats my be required to wear this.)\n";
sOut += "\nDo you wish to continue with the purchase?";
SetCustomToken(9876, sOut);
return TRUE;
}