UW2_PRC8/_module/nss/test.nss
Jaysyn904 5197ad9a4d Initial upload
Initial upload
2023-09-25 20:24:01 -04:00

62 lines
857 B
Plaintext

#include "X_O2_CONINCLUDE"
void RespawnObject(string sTag, int iType, location lLoc) {
// ResRef must be derivable from Tag
string sResRef = GetStringLowerCase(GetStringLeft(sTag, 16));
CreateObject(iType, sResRef, lLoc);
}
void main()
{
SetLocalInt(OBJECT_SELF, "GT_MAX_LEVEL", 15);
object oLastOpener = GetLastOpener();
GenerateHighTreasure(oLastOpener, OBJECT_SELF);
string sTag = GetTag(OBJECT_SELF);
int iType = GetObjectType(OBJECT_SELF);
// For creatures, save the location at spawn-time as a local location and
// use it instead. Otherwise, the creature will respawn where it died.
location lLoc = GetLocation(OBJECT_SELF);
float fDelay = 5.0; // 1000 second delay
DestroyObject(OBJECT_SELF, 0.0);
AssignCommand(GetArea(OBJECT_SELF), DelayCommand(fDelay, RespawnObject(sTag, iType, lLoc)));
}