18 lines
543 B
Plaintext
18 lines
543 B
Plaintext
void main()
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{
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object attacker = GetLastAttacker();
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object weapon = GetLastWeaponUsed(attacker);
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if (GetWeaponRanged(weapon)== TRUE){
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AssignCommand(OBJECT_SELF,ActionSpeakString("Bah! Go shoot at an Archery Target silly!"));
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}else{
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switch (d4()) {
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case 1: SpeakString("OUCH!"); break;
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case 2: SpeakString("Hah! You cant hurt me!"); break;
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case 3: SpeakString("Ooooh, Nice one!"); break;
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case 4: SpeakString("Feel Better yet?");
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}
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}
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}
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