262 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
			
		
		
	
	
			262 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
{
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  "__data_type": "GIC ",
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  "Creature List": {
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    "type": "list",
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    "value": [
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      {
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        "__struct_id": 4,
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        "Comment": {
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          "type": "cexostring",
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          "value": ""
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        }
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      }
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    ]
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  },
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  "Door List": {
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    "type": "list",
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    "value": [
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      {
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        "__struct_id": 8,
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        "Comment": {
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          "type": "cexostring",
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          "value": "CorridorExit"
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        }
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      }
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    ]
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  },
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  "Encounter List": {
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    "type": "list",
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    "value": []
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  },
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  "List": {
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    "type": "list",
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    "value": []
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  },
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  "Placeable List": {
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    "type": "list",
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    "value": [
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": ""
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": ""
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": ""
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": ""
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Invisible Object"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Flag / Pennant / Banner - 3"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Flag / Pennant / Banner - 3"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Floor Designs - Style 1"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Obelisk"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Obelisk"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Obelisk"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Obelisk"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Obelisk"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Obelisk"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Obelisk"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Obelisk"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Magic Sparks - Blue"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Sphinx Statue"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Sphinx Statue"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Sphinx Statue"
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": ""
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": ""
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": ""
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": ""
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        }
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      },
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      {
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        "__struct_id": 9,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Portal"
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        }
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      }
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    ]
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  },
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  "SoundList": {
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    "type": "list",
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    "value": []
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  },
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  "StoreList": {
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    "type": "list",
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    "value": [
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      {
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        "__struct_id": 11,
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        "Comment": {
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          "type": "cexostring",
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          "value": ""
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        }
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      },
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      {
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        "__struct_id": 11,
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        "Comment": {
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          "type": "cexostring",
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          "value": "Sample Dye Store"
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        }
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      }
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    ]
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  },
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  "TriggerList": {
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    "type": "list",
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    "value": []
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  },
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  "WaypointList": {
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    "type": "list",
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    "value": [
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      {
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        "__struct_id": 5,
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        "Comment": {
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          "type": "cexostring",
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          "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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        }
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      },
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      {
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        "__struct_id": 5,
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        "Comment": {
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          "type": "cexostring",
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          "value": ""
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        }
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      }
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    ]
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  }
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}
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