Updated to PRC8. Further function integration. Fixed NPC onDeath script. Full compile. Updated release archive.
		
			
				
	
	
		
			92 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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|     nw_s0_awaken
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| 
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|     This spell makes an animal ally more
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|     powerful, intelligent and robust for the
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|     duration of the spell.  Requires the caster to
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|     make a Will save to succeed.
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| 
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|     By: Preston Watamaniuk
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|     Created: Aug 10, 2001
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|     Modified: Jun 12, 2006
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| */
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| 
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| #include "prc_sp_func"
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| #include "inc_npc"
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| 
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| //Implements the spell impact, put code here
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| //  if called in many places, return TRUE if
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| //  stored charges should be decreased
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| //  eg. touch attack hits
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| //
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| //  Variables passed may be changed if necessary
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| int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
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| {
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|     //Declare major variables
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|     effect eStr = EffectAbilityIncrease(ABILITY_STRENGTH, d4(4));
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|     effect eCon = EffectAbilityIncrease(ABILITY_CONSTITUTION, d4(4));
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|     effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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|     effect eInt;
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|     effect eAttack = EffectAttackIncrease(d4(2));
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|     effect eVis = EffectVisualEffect(VFX_IMP_HOLY_AID);
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|     int nInt = d10();
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|     //int nDuration = 24;
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|     int nMetaMagic = PRCGetMetaMagicFeat();
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| 
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|     if(GetAssociateTypeNPC(oTarget) == ASSOCIATE_TYPE_ANIMALCOMPANION && GetMasterNPC(oTarget) == oCaster)
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|     {
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|         if(!GetHasSpellEffect(SPELL_AWAKEN))
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|         {
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|             //Fire cast spell at event for the specified target
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|             SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_AWAKEN, FALSE));
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|             //Enter Metamagic conditions
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|             if(nMetaMagic & METAMAGIC_MAXIMIZE)
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|                 nInt = 10;//Damage is at max
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|             if(nMetaMagic & METAMAGIC_EMPOWER)
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|                 nInt += (nInt/2); //Damage/Healing is +50%
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|             //if(nMetaMagic & METAMAGIC_EXTEND)
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|             //    nDuration *= 2; //Duration is +100%
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| 
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|             eInt = EffectAbilityIncrease(ABILITY_WISDOM, nInt);
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| 
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|             effect eLink = EffectLinkEffects(eStr, eCon);
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|             eLink = EffectLinkEffects(eLink, eAttack);
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|             eLink = EffectLinkEffects(eLink, eInt);
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|             eLink = EffectLinkEffects(eLink, eDur);
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|             eLink = SupernaturalEffect(eLink);
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|             //Apply the VFX impact and effects
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|             SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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|             SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget, 0.0f, TRUE, SPELL_AWAKEN, nCasterLevel);
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|         }
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|     }
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| 
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|     return TRUE;    //return TRUE if spell charges should be decremented
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| }
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| 
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| void main()
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| {
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|     if(!X2PreSpellCastCode()) return;
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|     PRCSetSchool(SPELL_SCHOOL_TRANSMUTATION);
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|     object oCaster = OBJECT_SELF;
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|     object oTarget = PRCGetSpellTargetObject();
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|     int nCasterLevel = PRCGetCasterLevel(oCaster);
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|     int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
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|     if(!nEvent) //normal cast
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|     {
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|         if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
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|         {   //holding the charge, casting spell on self
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|             SetLocalSpellVariables(oCaster, 1);   //change 1 to number of charges
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|             return;
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|         }
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|         DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
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|     }
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|     else
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|     {
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|         if(nEvent & PRC_SPELL_EVENT_ATTACK)
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|         {
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|             if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
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|                 DecrementSpellCharges(oCaster);
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|         }
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|     }
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|     PRCSetSchool();
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| } |