void main()
{
    //Set flag so that cave exit goes to "Vethboro Battle"
    SetLocalInt(GetModule(), "nBattleFlag", 1);
    ExecuteScript("jhr_deererase", OBJECT_SELF);
    //If player has Clucky, move Clucky outside Epilogue inn
    //if (GetLocalInt(GetModule(), "nCluckyActiveFlag") == 1)
    //{
    //    AssignCommand(GetObjectByTag("jhr_chicken"), ActionJumpToObject(GetObjectByTag("WP_OUTSIDE_INN_EPILOGE")));
    //}
}
