//::///////////////////////////////////////////////
//:: Custom User Defined Event
//:: FileName
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*

*/
//:://////////////////////////////////////////////
//:: Created By:
//:: Created On:
//:://////////////////////////////////////////////
void main()
{
    int nUser = GetUserDefinedEventNumber();

    if(nUser == 1001) //HEARTBEAT
    {

    }
    else if(nUser == 1002) // PERCEIVE
    {

    }
    else if(nUser == 1003) // END OF COMBAT
    {

    }
    else if(nUser == 1004) // ON DIALOGUE
    {

    }
    else if(nUser == 1005) // ATTACKED
    {

    }
    else if(nUser == 1006) // DAMAGED
    {

    }
    else if(nUser == 1007) // DEATH
    {
        // Create a new worker at the entrance 50% of the time after one is killed
        //int nRoll = Random(2);
        if (d2() == 1)
        {
            CreateObject(OBJECT_TYPE_CREATURE, "goblina012", GetLocation(GetObjectByTag("WP_WORKER_SPAWN")));
        }
    }
    else if(nUser == 1008) // DISTURBED
    {

    }

}

