void main()
{
    //SetLocalInt(GetModule(), "nEpilogeFlag", 0);
    //object oMember = GetFirstPC(); //GetFirstFactionMember(GetFirstPC());
    //while (GetIsObjectValid(oMember))
    //{
    //        SetLocalInt(oMember, "nCavesMentionedToPCFlag", 0);
    //        SetLocalInt(oMember, "nDragonMentionedToPCFlag", 0);
    //        GetNextFactionMember(oMember);
    //}

    AmbientSoundStop(GetArea(GetObjectByTag(" ")));
}
