//::///////////////////////////////////////////////
//:: FileName jhr_sc_rangerdru
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 9/14/2002 5:03:37 PM
//:://////////////////////////////////////////////
#include "prc_class_const"

int StartingConditional()
{
	object Player = GetPCSpeaker();
	
	int totalNaturalLevels;
	
	totalNaturalLevels = (GetLevelByClass(CLASS_TYPE_DRUID, Player) +
								GetLevelByClass(CLASS_TYPE_RANGER, Player) +
								GetLevelByClass(CLASS_TYPE_SHAMAN, Player) +
								GetLevelByClass(CLASS_TYPE_FORESTMASTER, Player) +
								GetLevelByClass(CLASS_TYPE_TOTEMIST, Player));
								
								
	// Restrict based on the player's class
	if(totalNaturalLevels == 0)
		return FALSE;

	return TRUE;
}
