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  "Comment": {
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    "value": "This is an example of a hcr TRAP..note that traps can also be used on placeable objects and doors. make sure to place hidden trap triggers outlining this trap as in readme.\r\n\r\nHCR traps should have thier DC checks set to 100+DC of the trap to make active search work properly."
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    "value": {
      "0": "Average Acid Splash Trap",
      "id": 14762
    }
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    "value": ""
  },
  "OnDisarm": {
    "type": "resref",
    "value": ""
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  "OnTrapTriggered": {
    "type": "resref",
    "value": ""
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    "type": "byte",
    "value": 11
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  "PortraitId": {
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    "value": ""
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    "value": ""
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    "value": ""
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  "Tag": {
    "type": "cexostring",
    "value": "HCTP_Acid_Trap_Avg"
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  "TemplateResRef": {
    "type": "resref",
    "value": "hc_aacidstrap002"
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  "TrapDetectable": {
    "type": "byte",
    "value": 1
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  "TrapDetectDC": {
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    "value": 120
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    "value": 1
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    "value": 1
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    "value": 41
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    "value": 2
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