
void main()

{

object oTarget;
int nInt;

object oPC = GetPCSpeaker();

// Have us cast Cloudkill.
DelayCommand(1.0, ActionCastSpellAtObject(SPELL_CLOUDKILL, oPC, METAMAGIC_ANY, TRUE, 0, PROJECTILE_PATH_TYPE_DEFAULT, TRUE));

oTarget = GetObjectByTag("Etrusca");

DelayCommand(2.0, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDisappear(), OBJECT_SELF));

oTarget = GetObjectByTag("Etrusca");
nInt = GetObjectType(oTarget);

oTarget = GetObjectByTag("Etrusca");
DestroyObject(oTarget, 2.3);

}

