Fixed corrupted module
Fixed corrupted module. Added doors. Checked dungeon / teleporter continuity. Replaced Message #02 with a magical sending from Werdna. Removed trash / test areas.
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6
Module/nss/wz_close_door.nss
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6
Module/nss/wz_close_door.nss
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@@ -0,0 +1,6 @@
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//Closes door if it is open
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void main()
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{
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DelayCommand(13.0f,ActionCloseDoor(OBJECT_SELF));
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}
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