Initial commit
Initial commit. Added some art for loadscreens, fancymapped Bioware tileset overrides & the original Wizardry module as a starting point.
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17
Module/nss/at_011.nss
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17
Module/nss/at_011.nss
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//::///////////////////////////////////////////////
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//:: FileName at_011
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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//:: Created By: Script Wizard
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//:: Created On: 07/26/2002 11:14:24 PM
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//:://////////////////////////////////////////////
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void main()
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{
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// Either open the store with that tag or let the user know that no store exists.
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object oStore = GetNearestObjectByTag("TempleCantStore");
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if(GetObjectType(oStore) == OBJECT_TYPE_STORE)
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OpenStore(oStore, GetPCSpeaker());
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else
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ActionSpeakStringByStrRef(53090, TALKVOLUME_TALK);
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}
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