//:://///////////////////////////////////////////// //:: Badial (More Hurt) //:: badial.nss //:: Copyright (c) 2025 WizardryEE Project //::////////////////////////////////////////////// /* Causes 2d8 (2-16) points of damage to a monster. Level 4 Priest spell. In Wizardry: Proving Grounds of the Mad Overlord, this is a Level 4 Priest attack spell that targets one monster. */ //::////////////////////////////////////////////// //:: Created By: WizardryEE Project //:: Created On: April 26, 2025 //::////////////////////////////////////////////// void main() { // Spell implementation for WizardryEE // Core functionality: Deal 2d8 damage to a monster // 1. Get caster information object oCaster = OBJECT_SELF; // 2. Get the target object oTarget = GetSpellTargetObject(); if (!GetIsObjectValid(oTarget)) { // If no specific target, get the nearest enemy oTarget = GetNearestCreature(CREATURE_TYPE_IS_ALIVE, TRUE, oCaster, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN, CREATURE_TYPE_REPUTATION, REPUTATION_TYPE_ENEMY); } // 3. Check if target is valid and is an enemy if (GetIsObjectValid(oTarget) && GetIsEnemy(oTarget, oCaster)) { // 4. Calculate damage int nDamage = d8(2); // 2d8 damage // 5. Create the damage effect effect eDamage = EffectDamage(nDamage, DAMAGE_TYPE_NEGATIVE); effect eVis = EffectVisualEffect(40); // Negative energy visual effect // 6. Apply the effects // Signal spell cast at event SignalEvent(oTarget, EventSpellCastAt(oCaster, 25)); // Inflict Moderate Wounds spell ID // Apply the visual and damage effects ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); ApplyEffectToObject(DURATION_TYPE_INSTANT, eDamage, oTarget); // 7. Notify the caster FloatingTextStringOnCreature("BADIAL: Dealt " + IntToString(nDamage) + " damage to " + GetName(oTarget), oCaster, TRUE); } else { // Notify if no valid target FloatingTextStringOnCreature("BADIAL: No valid target found", oCaster, TRUE); } }