; Created with Velmar's .Set Manager v2.05 at 01.11.2005 13:00:07 ; - don't touch unless you know what you're doing ! [GENERAL] Name=tni02 Type=SET Version=V1.0 Interior=1 HasHeightTransition=0 EnvMap=tni02__ref01 Transition=3 DisplayName=111469 UnlocalizedName=TNO: Castle Interior Border=Wall Default=Wall Floor=Stone [GRASS] Grass=0 [TERRAIN TYPES] Count=7 [TERRAIN0] Name=wall [TERRAIN1] Name=storage [TERRAIN2] Name=rich [TERRAIN3] Name=library [TERRAIN4] Name=jail [TERRAIN5] Name=stone [TERRAIN6] Name=round [CROSSER TYPES] Count=2 [CROSSER0] Name=corridor [CROSSER1] Name=doorway [PRIMARY RULES] Count=0 [TILES] Count=213 [TILE0] Model=tni02_l01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_l01_01 [TILE1] Model=tni02_l02_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_tni02_l02_01 [TILE2] Model=tni02_l03_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_l03_01 [TILE3] Model=tni02_l04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_l04_01 [TILE4] Model=tni02_l05_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_l05_01 [TILE5] Model=tni02_l13_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=doorway Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_l13_01 [TILE5DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE5DOOR1] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE6] Model=tni02_l14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=doorway Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_tni02_l14_01 [TILE6DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE7] Model=tni02_l15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_l15_01 [TILE7DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE7DOOR1] Type=0 X=-5.00 Y=0.03 Z=0.00 Orientation=90.0 [TILE7DOOR2] Type=0 X=-0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE8] Model=tni02_l16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_tni02_l16_01 [TILE8DOOR0] Type=0 X=-0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE9] Model=tni02_l17_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_l17_01 [TILE9DOOR0] Type=0 X=-0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE9DOOR1] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE9DOOR2] Type=0 X=0.00 Y=-5.00 Z=-0.00 Orientation=-180.0 [TILE9DOOR3] Type=0 X=-5.00 Y=-0.00 Z=0.00 Orientation=90.0 [TILE10] Model=tni02_b01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_b01_01 [TILE11] Model=tni02_b02_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_b02_01 [TILE12] Model=tni02_b03_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=storage BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_b03_01 [TILE13] Model=tni02_b04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=storage TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=storage BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_b04_01 [TILE14] Model=tni02_b06_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_b06_01 [TILE15] Model=tni02_b07_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_b07_01 [TILE16] Model=tni02_b08_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_b08_01 [TILE17] Model=tni02_b09_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_b09_01 [TILE18] Model=tni02_b11_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=storage TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=storage BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_b11_01 [TILE19] Model=tni02_b13_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_b13_01 [TILE19DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE20] Model=tni02_b14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_b14_01 [TILE20DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE20DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE21] Model=tni02_b15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_tni02_b15_01 [TILE21DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE22] Model=tni02_b16_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_tni02_b16_01 [TILE22DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE23] Model=tni02_c01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_c01_01 [TILE23DOOR0] Type=0 X=-0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE24] Model=tni02_c03_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_tni02_c03_01 [TILE24DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE25] Model=tni02_c04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_c04_01 [TILE26] Model=tni02_c06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_c06_01 [TILE26DOOR0] Type=0 X=-5.00 Y=-0.00 Z=0.00 Orientation=90.0 [TILE27] Model=tni02_c07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_c07_01 [TILE28] Model=tni02_d01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_d01_01 [TILE29] Model=tni02_d02_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_d02_01 [TILE30] Model=tni02_d03_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=rich BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_d03_01 [TILE31] Model=tni02_d04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=rich TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=rich BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_d04_01 [TILE32] Model=tni02_d06_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_d06_01 [TILE33] Model=tni02_d07_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_d07_01 [TILE34] Model=tni02_d08_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_d08_01 [TILE35] Model=tni02_d09_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_d09_01 [TILE36] Model=tni02_d11_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=rich TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=rich BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_d11_01 [TILE37] Model=tni02_d13_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_d13_01 [TILE37DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE38] Model=tni02_d14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_d14_01 [TILE38DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE38DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE39] Model=tni02_d15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_tni02_d15_01 [TILE39DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE40] Model=tni02_d16_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_tni02_d16_01 [TILE40DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE41] Model=tni02_e01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_e01_01 [TILE41DOOR0] Type=0 X=-0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE42] Model=tni02_e03_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_tni02_e03_01 [TILE42DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE43] Model=tni02_e04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_e04_01 [TILE44] Model=tni02_e06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_e06_01 [TILE44DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE45] Model=tni02_e07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_e07_01 [TILE46] Model=tni02_f01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_f01_01 [TILE47] Model=tni02_f02_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_f02_01 [TILE48] Model=tni02_f03_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=library BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_f03_01 [TILE49] Model=tni02_f04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=library TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=library BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_f04_01 [TILE50] Model=tni02_f06_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_f06_01 [TILE51] Model=tni02_f07_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_f07_01 [TILE52] Model=tni02_f08_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_f08_01 [TILE53] Model=tni02_f09_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_f09_01 [TILE54] Model=tni02_f11_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=library TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=library BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_f11_01 [TILE55] Model=tni02_f13_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_f13_01 [TILE55DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE56] Model=tni02_f14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_f14_01 [TILE56DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE56DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE57] Model=tni02_f15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_tni02_f15_01 [TILE57DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE58] Model=tni02_f16_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_tni02_f16_01 [TILE58DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE59] Model=tni02_g01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_g01_01 [TILE59DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE60] Model=tni02_g03_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_tni02_g03_01 [TILE60DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE61] Model=tni02_g04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_g04_01 [TILE62] Model=tni02_g06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_g06_01 [TILE62DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE63] Model=tni02_g07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_g07_01 [TILE64] Model=tni02_h01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_h01_01 [TILE65] Model=tni02_h02_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_h02_01 [TILE66] Model=tni02_h03_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=jail BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_h03_01 [TILE67] Model=tni02_h04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=jail TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=jail BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_h04_01 [TILE68] Model=tni02_h06_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_h06_01 [TILE69] Model=tni02_h07_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_h07_01 [TILE70] Model=tni02_h08_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_h08_01 [TILE71] Model=tni02_h09_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_h09_01 [TILE72] Model=tni02_h11_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=jail TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=jail BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_h11_01 [TILE73] Model=tni02_h13_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_h13_01 [TILE73DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE74] Model=tni02_h14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_h14_01 [TILE74DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE74DOOR1] Type=0 X=-0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE75] Model=tni02_h15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_tni02_h15_01 [TILE75DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE76] Model=tni02_h16_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_tni02_h16_01 [TILE76DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE77] Model=tni02_i01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_i01_01 [TILE77DOOR0] Type=0 X=-0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE78] Model=tni02_i03_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_tni02_i03_01 [TILE78DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE79] Model=tni02_i04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_i04_01 [TILE80] Model=tni02_i06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_i06_01 [TILE80DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE81] Model=tni02_i07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_i07_01 [TILE82] Model=tni02_j01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_j01_01 [TILE83] Model=tni02_j02_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_j02_01 [TILE84] Model=tni02_j03_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=stone BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_j03_01 [TILE85] Model=tni02_j04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=stone TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=stone BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_j04_01 [TILE86] Model=tni02_j06_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_j06_01 [TILE87] Model=tni02_j07_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_j07_01 [TILE88] Model=tni02_j08_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_j08_01 [TILE89] Model=tni02_j09_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_j09_01 [TILE90] Model=tni02_j11_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=stone TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=stone BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_j11_01 [TILE91] Model=tni02_j13_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_j13_01 [TILE91DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE92] Model=tni02_j14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_j14_01 [TILE92DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE92DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE93] Model=tni02_j15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_tni02_j15_01 [TILE93DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE94] Model=tni02_j16_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_tni02_j16_01 [TILE94DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE95] Model=tni02_k01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_k01_01 [TILE95DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE96] Model=tni02_k03_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_tni02_k03_01 [TILE96DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE97] Model=tni02_k04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_k04_01 [TILE98] Model=tni02_k06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_k06_01 [TILE98DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE99] Model=tni02_k07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_k07_01 [TILE100] Model=tni02_h11_02 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=jail TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=jail BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_h11_02 [TILE101] Model=tni02_h11_03 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=jail TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=jail BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_h11_03 [TILE102] Model=tni02_h04_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=jail TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=jail BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_h04_02 [TILE103] Model=tni02_o01_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=storage TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=storage BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_o01_01 [TILE104] Model=tni02_o02_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=storage TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=storage BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_o02_01 [TILE105] Model=tni02_o03_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=storage TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=storage BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_o03_01 [TILE106] Model=tni02_o05_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=jail TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=jail BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_o05_01 [TILE107] Model=tni02_o06_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=jail TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=jail BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_o06_01 [TILE108] Model=tni02_o07_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=jail TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=jail BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_o07_01 [TILE109] Model=tni02_p01_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=rich TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=rich BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_p01_01 [TILE110] Model=tni02_p02_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=rich TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=rich BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_p02_01 [TILE111] Model=tni02_p03_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=rich TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=rich BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_p03_01 [TILE112] Model=tni02_p05_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=stone TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=stone BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_p05_01 [TILE113] Model=tni02_q01_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=library TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=library BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_q01_01 [TILE114] Model=tni02_q02_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=library TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=library BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_q02_01 [TILE115] Model=tni02_q03_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=library TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=library BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_q03_01 [TILE116] Model=tni02_o20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_tni02_o20_01 [TILE117] Model=tni02_o09_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_o09_01 [TILE117DOOR0] Type=0 X=3.21 Y=-0.00 Z=-0.01 Orientation=-90.0 [TILE118] Model=tni02_o10_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=mi_tni02_o10_01 [TILE118DOOR0] Type=201 X=0.73 Y=-0.02 Z=0.00 Orientation=-90.0 [TILE119] Model=tni02_o13_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_o13_01 [TILE119DOOR0] Type=0 X=3.10 Y=0.00 Z=-0.01 Orientation=-90.0 [TILE120] Model=tni02_o14_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=mi_tni02_o14_01 [TILE120DOOR0] Type=202 X=0.10 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE121] Model=tni02_p09_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_p09_01 [TILE121DOOR0] Type=0 X=2.49 Y=0.00 Z=-0.01 Orientation=-90.0 [TILE122] Model=tni02_p10_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=mi_tni02_p10_01 [TILE122DOOR0] Type=204 X=1.30 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE123] Model=tni02_p13_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_p13_01 [TILE123DOOR0] Type=0 X=3.10 Y=0.00 Z=-0.01 Orientation=-90.0 [TILE124] Model=tni02_p14_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=mi_tni02_p14_01 [TILE124DOOR0] Type=203 X=1.89 Y=0.00 Z=0.00 Orientation=-90.0 [TILE125] Model=tni02_q09_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_q09_01 [TILE125DOOR0] Type=0 X=2.96 Y=0.00 Z=-0.01 Orientation=-90.0 [TILE126] Model=tni02_q10_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=mi_tni02_q10_01 [TILE126DOOR0] Type=203 X=1.27 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE127] Model=tni02_o16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=180 ImageMap2D=mi_tni02_o16_01 [TILE127DOOR0] Type=0 X=-0.00 Y=-0.00 Z=1.40 Orientation=0.0 [TILE128] Model=tni02_p16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=180 ImageMap2D=mi_tni02_p16_01 [TILE128DOOR0] Type=0 X=0.00 Y=1.05 Z=-1.60 Orientation=0.0 [TILE129] Model=tni02_m20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_tni02_m20_01 [TILE129DOOR0] Type=0 X=-5.00 Y=-0.00 Z=0.00 Orientation=90.0 [TILE129DOOR1] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE130] Model=tni02_m19_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_tni02_m19_01 [TILE130DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE131] Model=tni02_m18_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_m18_01 [TILE131DOOR0] Type=0 X=-5.00 Y=-0.00 Z=0.00 Orientation=90.0 [TILE132] Model=tni02_l07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_l07_01 [TILE132DOOR0] Type=0 X=-0.00 Y=-0.80 Z=-0.01 Orientation=180.0 [TILE133] Model=tni02_c15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_c15_01 [TILE133DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE134] Model=tni02_c16_01 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_c16_01 [TILE134DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE135] Model=tni02_e15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_e15_01 [TILE135DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE136] Model=tni02_e16_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_e16_01 [TILE136DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE137] Model=tni02_g15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_g15_01 [TILE137DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE138] Model=tni02_g16_01 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_g16_01 [TILE138DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE139] Model=tni02_i15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_i15_01 [TILE139DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE140] Model=tni02_i16_01 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_i16_01 [TILE140DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE141] Model=tni02_k15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_k15_01 [TILE141DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE142] Model=tni02_k16_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_k16_01 [TILE142DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE143] Model=tni02_h01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_h01_02 [TILE144] Model=tni02_h02_02 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_h02_02 [TILE145] Model=tni02_h02_03 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_h02_03 [TILE146] Model=tni02_h02_04 WalkMesh=msb01 TopLeft=jail TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_h02_04 [TILE147] Model=tni02_h01_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_h01_03 [TILE148] Model=tni02_h01_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=jail BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_h01_04 [TILE149] Model=tni02_d02_02 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_d02_02 [TILE150] Model=tni02_d02_03 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_d02_03 [TILE151] Model=tni02_b02_02 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_b02_02 [TILE152] Model=tni02_b02_03 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_b02_03 [TILE153] Model=tni02_b02_04 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_b02_04 [TILE154] Model=tni02_b08_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_b08_02 [TILE155] Model=tni02_b08_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_b08_03 [TILE156] Model=tni02_b02_05 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_b02_05 [TILE157] Model=tni02_f02_02 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_f02_02 [TILE158] Model=tni02_b01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_b01_02 [TILE159] Model=tni02_b01_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_b01_03 [TILE160] Model=tni02_m09_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_tni02_m09_01 [TILE160DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE160DOOR1] Type=0 X=0.00 Y=-5.00 Z=-0.00 Orientation=0.0 [TILE161] Model=tni02_m10_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_tni02_m10_01 [TILE161DOOR0] Type=0 X=0.00 Y=-5.00 Z=-0.00 Orientation=-180.0 [TILE161DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE162] Model=tni02_m11_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_tni02_m11_01 [TILE162DOOR0] Type=0 X=-5.00 Y=-0.00 Z=0.00 Orientation=90.0 [TILE162DOOR1] Type=0 X=0.00 Y=-5.00 Z=-0.00 Orientation=-180.0 [TILE162DOOR2] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE163] Model=tni02_m12_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_m12_01 [TILE163DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE163DOOR1] Type=0 X=0.00 Y=-5.00 Z=-0.00 Orientation=-180.0 [TILE164] Model=tni02_m13_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=doorway Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_tni02_m13_01 [TILE164DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE164DOOR1] Type=0 X=0.00 Y=-5.00 Z=-0.00 Orientation=-180.0 [TILE165] Model=tni02_m14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=doorway Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_m14_01 [TILE165DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE166] Model=tni02_m15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_m15_01 [TILE166DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE166DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE167] Model=tni02_m16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_tni02_m16_01 [TILE167DOOR0] Type=0 X=5.00 Y=-0.00 Z=0.00 Orientation=-90.0 [TILE168] Model=tni02_m17_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_tni02_m17_01 [TILE168DOOR0] Type=0 X=-5.00 Y=-0.00 Z=0.00 Orientation=90.0 [TILE169] Model=tni02_l09_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_tni02_l09_01 [TILE169DOOR0] Type=0 X=-0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE170] Model=tall_a01_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=stone TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=stone BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MALL_A01 [TILE171] Model=tall_b01_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=stone TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=stone BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MALL_B01 [TILE172] Model=tni02_l07_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 DoorVisibilityNode=N DoorVisibilityOrientation=0 ImageMap2D=mi_tni02_l07_02 [TILE172DOOR0] Type=200 X=-0.00 Y=-0.61 Z=-0.00 Orientation=180.0 [TILE173] Model=tni02_b02_06 WalkMesh=msb01 TopLeft=storage TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=storage BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_b02_06 [TILE174] Model=tni02_k09_01 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=stone TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=stone BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_k09_01 [TILE175] Model=tni02_e09_01 WalkMesh=msb01 TopLeft=rich TopLeftHeight=0 TopRight=rich TopRightHeight=0 BottomLeft=rich BottomLeftHeight=0 BottomRight=rich BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_tni02_e09_01 [TILE176] Model=tni02_z20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=270 ImageMap2D=mi_tni02_z20_01 [TILE176DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE177] Model=tni02_r01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=round BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_tni02_r01_01 [TILE178] Model=tni02_r02_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=round BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_tni02_r02_01 [TILE178DOOR0] Type=0 X=0.0 Y=3.65 Z=0.0 Orientation=180.0 [TILE179] Model=tni02_r03_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=round BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_tni02_r03_01 [TILE179DOOR0] Type=0 X=0.0 Y=5.0 Z=0.0 Orientation=0.0 [TILE180] Model=tni02_r02_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=round BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_tni02_r02_02 [TILE180DOOR0] Type=0 X=0.0 Y=3.65 Z=0.0 Orientation=180.0 [TILE181] Model=tni02_r03_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=round BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_tni02_r03_02 [TILE181DOOR0] Type=0 X=0.0 Y=5.0 Z=0.0 Orientation=180.0 [TILE182] Model=tni02_r10_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_tni02_r10_01 [TILE182DOOR0] Type=0 X=0.0 Y=-5.0 Z=0.0 Orientation=180.0 [TILE183] Model=tni02_r11_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=N Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_tni02_r11_01 [TILE183DOOR0] Type=0 X=0.0 Y=-5.0 Z=0.0 Orientation=180.0 [TILE183DOOR1] Type=205 X=-2.895 Y=1.935 Z=0.0 Orientation=-35.0 [TILE183DOOR2] Type=205 X=3.0 Y=1.675 Z=0.0 Orientation=30.0 [TILE184] Model=tni02_r12_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=N Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_tni02_r12_01 [TILE184DOOR0] Type=0 X=0.0 Y=-5.0 Z=0.0 Orientation=180.0 [TILE184DOOR1] Type=205 X=-2.895 Y=1.935 Z=0.0 Orientation=-35.0 [TILE185] Model=tni02_r13_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=N Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_tni02_r13_01 [TILE185DOOR0] Type=0 X=0.0 Y=-5.0 Z=0.0 Orientation=180.0 [TILE185DOOR1] Type=205 X=-0.505 Y=3.405 Z=-3.0 Orientation=100.0 [TILE186] Model=tni02_r05_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=round BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_tni02_r05_01 [TILE186DOOR0] Type=205 X=-0.695 Y=2.885 Z=0.2 Orientation=45.0 [TILE187] Model=tni02_r06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=round BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_tni02_r06_01 [TILE187DOOR0] Type=205 X=-2.63 Y=0.510002 Z=0.0 Orientation=57.5 [TILE188] Model=tni02_r04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=round BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_tni02_r04_01 [TILE188DOOR0] Type=205 X=-2.63 Y=0.51 Z=0.0 Orientation=57.5 [TILE188DOOR1] Type=205 X=-0.695 Y=2.885 Z=0.2 Orientation=45.0 [TILE189] Model=tni02_r20_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=-90 ImageMap2D=mi_tni02_r20_02 [TILE189DOOR0] Type=208 X=-1.7 Y=3.22 Z=0.0 Orientation=90.0 [TILE190] Model=tni02_r20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=90 ImageMap2D=mi_tni02_r20_01 [TILE191] Model=tni02_r14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_tni02_r14_01 [TILE191DOOR0] Type=0 X=0.0 Y=-5.0 Z=0.0 Orientation=180.0 [TILE192] Model=tni02_r15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=N Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_tni02_r15_01 [TILE192DOOR0] Type=0 X=0.0 Y=-5.0 Z=0.0 Orientation=180.0 [TILE192DOOR1] Type=205 X=-2.9 Y=1.9 Z=0.0 Orientation=-35.0 [TILE192DOOR2] Type=205 X=2.89 Y=1.93 Z=0.0 Orientation=35.0 [TILE193] Model=tni02_r16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=N Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_tni02_r16_01 [TILE193DOOR0] Type=0 X=0.0 Y=-5.0 Z=0.0 Orientation=180.0 [TILE193DOOR1] Type=205 X=-2.9 Y=1.9 Z=0.0 Orientation=-35.0 [TILE194] Model=tni02_r17_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=N Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_tni02_r17_01 [TILE194DOOR0] Type=0 X=0.0 Y=-5.0 Z=0.0 Orientation=180.0 [TILE194DOOR1] Type=205 X=2.89 Y=1.93 Z=0.0 Orientation=35.0 [TILE195] Model=tni02_l20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Y Orientation=0 ImageMap2D=MI_tni02_l20_01 [TILE196] Model=tni02_l21_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=180 ImageMap2D=MI_tni02_l21_01 [TILE197] Model=tni02_a20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 ImageMap2D=MI_tni02_a20_01 [TILE198] Model=tni02_a20_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=-90 ImageMap2D=MI_tni02_a20_02 [TILE198DOOR0] Type=0 X=5.0 Y=0.0 Z=0.0 Orientation=-90.0 [TILE199] Model=tni02_a20_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=MI_tni02_a20_03 [TILE199DOOR0] Type=0 X=0.0 Y=5.0 Z=0.0 Orientation=0.0 [TILE200] Model=tni02_a20_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MI_tni02_a20_04 [TILE201] Model=tni02_a02_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=P Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_tni02_a02_01 [TILE202] Model=tni02_a02_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_tni02_a02_02 [TILE203] Model=tni02_a02_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=P Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_tni02_a02_03 [TILE204] Model=tni02_a02_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_tni02_a02_04 [TILE205] Model=tni02_a02_05 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_tni02_a02_05 [TILE206] Model=tni02_a02_06 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_tni02_a02_06 [TILE207] Model=tni02_a02_07 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=P Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_tni02_a02_07 [TILE208] Model=tni02_a02_08 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_tni02_a02_08 [TILE209] Model=tni02_a02_09 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=P Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_tni02_a02_09 [TILE210] Model=tni02_j02_02 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_j02_01 [TILE211] Model=tni02_j02_03 WalkMesh=msb01 TopLeft=stone TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=stone BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_j02_01 [TILE212] Model=tni02_f02_03 WalkMesh=msb01 TopLeft=library TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=library BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_tni02_f02_01 [GROUPS] Count=48 [GROUP0] Name=StorageRoom Rows=1 Columns=1 Tile0=23 [GROUP1] Name=StorageRoom01_1x2 Rows=2 Columns=1 Tile0=25 Tile1=24 [GROUP2] Name=StorageRoom02_1x2 Rows=2 Columns=1 Tile0=27 Tile1=26 [GROUP3] Name=Bedroom Rows=1 Columns=1 Tile0=41 [GROUP4] Name=Bedroom01_1x2 Rows=2 Columns=1 Tile0=43 Tile1=42 [GROUP5] Name=Bedroom02_1x2 Rows=2 Columns=1 Tile0=45 Tile1=44 [GROUP6] Name=LibraryRoom Rows=1 Columns=1 Tile0=59 [GROUP7] Name=LibraryRoom01_1x2 Rows=2 Columns=1 Tile0=61 Tile1=60 [GROUP8] Name=LibraryRoom02_1x2 Rows=2 Columns=1 Tile0=63 Tile1=62 [GROUP9] Name=JailRoom Rows=1 Columns=1 Tile0=77 [GROUP10] Name=JailRoom01_1x2 Rows=2 Columns=1 Tile0=79 Tile1=78 [GROUP11] Name=JailRoom02_1x2 Rows=2 Columns=1 Tile0=81 Tile1=80 [GROUP12] Name=StoneRoom Rows=1 Columns=1 Tile0=95 [GROUP13] Name=StoneRoom01_1x2 Rows=2 Columns=1 Tile0=97 Tile1=96 [GROUP14] Name=StoneRoom02_1x2 Rows=2 Columns=1 Tile0=99 Tile1=98 [GROUP15] Name=DoorStorage01 Rows=1 Columns=1 Tile0=117 [GROUP16] Name=DoorStorage02 Rows=1 Columns=1 Tile0=118 [GROUP17] Name=DoorRich01 Rows=1 Columns=1 Tile0=121 [GROUP18] Name=DoorRich02 Rows=1 Columns=1 Tile0=122 [GROUP19] Name=DoorLibrary01 Rows=1 Columns=1 Tile0=125 [GROUP20] Name=DoorLibrary02 Rows=1 Columns=1 Tile0=126 [GROUP21] Name=DoorJail01 Rows=1 Columns=1 Tile0=119 [GROUP22] Name=DoorJail02 Rows=1 Columns=1 Tile0=120 [GROUP23] Name=DoorStone01 Rows=1 Columns=1 Tile0=123 [GROUP24] Name=DoorStone02 Rows=1 Columns=1 Tile0=124 [GROUP25] Name=StairsUp Rows=1 Columns=1 Tile0=127 [GROUP26] Name=StairsDown Rows=1 Columns=1 Tile0=128 [GROUP27] Name=CorridorExit Rows=1 Columns=1 Tile0=132 [GROUP28] Name=Chessboard Rows=1 Columns=1 Tile0=171 [GROUP29] Name=Portal Rows=1 Columns=1 Tile0=170 [GROUP30] Name=CorridorExitBig Rows=1 Columns=1 Tile0=172 [GROUP31] Name=Fountain Rows=1 Columns=1 Tile0=174 [GROUP32] Name=Bath Rows=1 Columns=1 Tile0=175 [GROUP33] Name=Door_Trans Rows=1 Columns=1 Tile0=176 [GROUP34] Name=Round_1 Rows=1 Columns=1 Tile0=182 [GROUP35] Name=Round_1st1 Rows=1 Columns=1 Tile0=183 [GROUP36] Name=Round_1st2 Rows=1 Columns=1 Tile0=184 [GROUP37] Name=Round_1st3 Rows=1 Columns=1 Tile0=185 [GROUP38] Name=Round_2x2down Rows=1 Columns=1 Tile0=187 [GROUP39] Name=Round_2x2down+up Rows=1 Columns=1 Tile0=188 [GROUP40] Name=Round_2x2up Rows=1 Columns=1 Tile0=186 [GROUP41] Name=basement_1x2 Rows=1 Columns=2 Tile0=189 Tile1=190 [GROUP42] Name=Round_1x1base Rows=1 Columns=1 Tile0=191 [GROUP43] Name=Round_1x1basementdown+up Rows=1 Columns=1 Tile0=192 [GROUP44] Name=Round_1x1basementup Rows=1 Columns=1 Tile0=193 [GROUP45] Name=Round_1x1basementdown Rows=1 Columns=1 Tile0=194 [GROUP46] Name=CollapsedRoom2x2 Rows=2 Columns=2 Tile0=197 Tile1=198 Tile2=199 Tile3=200 [GROUP47] Name=Mythallar_3x3 Rows=3 Columns=3 Tile0=201 Tile1=202 Tile2=203 Tile3=204 Tile4=205 Tile5=206 Tile6=207 Tile7=208 Tile8=209