{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [] }, "Door List": { "type": "list", "value": [] }, "Encounter List": { "type": "list", "value": [] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [ { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chest - 2 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bird Cage" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Couch" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Footstool" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Throne - Evil" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Potted Plant" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Potted Plant" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chair" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Candelabra" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Pull Rope / Chain" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bookshelf script (spawns in books or a mage scroll)." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Water Drip" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Hay Bundle" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bed - Bedding Rolls" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bench / Pew" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Candelabra" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Footstool" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Potted Plant" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Potted Plant" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Floor-anchored shackles" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fountain" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Statue - Stone" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Divining Pool\r\nThis is where lost items go.\r\n\r\nPlayers can access the store attached to this object and recover any PLOT items that were taken off server.\r\n\r\nNote: Plot items duplicate through the use of this store." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bolts of Cloth" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Plant Growth - Shrubs" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Gnomish Contraption / Engine" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Dust Plume" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Garbage" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Stones" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Stones" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Woodpile" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Potted Plant" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Throw Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Urn" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Gong" } } ] }, "SoundList": { "type": "list", "value": [] }, "StoreList": { "type": "list", "value": [] }, "TriggerList": { "type": "list", "value": [ { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } } ] }, "WaypointList": { "type": "list", "value": [ { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This waypoint may be used to have a guard stand where it has been placed. \r\n1. Create a guard and either use the existing Tag or fill in a new one. \r\n2. Place this Waypoint with the Tag \"POST_\" + the NPC Tag.\r\n3. Place or make sure that WalkWayPoints() is within the On Spawn script for the NPC and after combat, the NPC shall return to it's \"POST\"." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This waypoint may be used to have a guard stand where it has been placed. \r\n1. Create a guard and either use the existing Tag or fill in a new one. \r\n2. Place this Waypoint with the Tag \"POST_\" + the NPC Tag.\r\n3. Place or make sure that WalkWayPoints() is within the On Spawn script for the NPC and after combat, the NPC shall return to it's \"POST\"." } } ] } }