// // Death Scripts // #include "spawn_functions" // object GetChildByTag(object oSpawn, string sChildTag); object GetChildByNumber(object oSpawn, int nChildNum); object GetSpawnByID(int nSpawnID); void DeactivateSpawn(object oSpawn); void DeactivateSpawnsByTag(string sSpawnTag); void DeactivateAllSpawns(); void DespawnChildren(object oSpawn); void DespawnChildrenByTag(object oSpawn, string sSpawnTag); // // void main() { // Initialize Variables // Retrieve Script Number int nDeathScript = GetLocalInt(OBJECT_SELF, "DeathScript"); // Invalid Script if (nDeathScript == -1) { return; } // // Only Make Modifications Between These Lines // ------------------------------------------- // Script 00 if (nDeathScript == 0) { } // // Scared Prey if (nDeathScript == 10) { object oKiller = GetLastKiller(); if (GetLocalInt(oKiller, "Predator") == TRUE) { // Feed the Predator int nCurrentHungerState = GetLocalInt(oKiller, "CurrentHungerState"); int nKills = GetLocalInt(oKiller, "Kills"); nKills++; int nFed = 5 + (nKills / 25); nCurrentHungerState = nCurrentHungerState + 1 + nFed; SendMessageToAllDMs("Predator is Fed (" + IntToString(nFed) + ")."); AssignCommand(oKiller, SpeakString("That's " + IntToString(nKills) + " prey I've killed! I get " + IntToString(nFed) + " more food!")); SetLocalInt(oKiller, "Kills", nKills); SetLocalInt(oKiller, "CurrentHungerState", nCurrentHungerState); } } // // ------------------------------------------- // Only Make Modifications Between These Lines // // Record that we Ran Script SetLocalInt(OBJECT_SELF, "DeathScriptRan", TRUE); }