WizardryEE/Notes/trunk/scripts/prc_cbtmed_hkck1.nss
2025-04-30 12:23:15 -04:00

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#include "prc_feat_const"
void main()
{
object oPC = OBJECT_SELF;
if(GetLocalInt(oPC, "Heal_Kicker") == 1)
{
DeleteLocalInt(oPC, "Heal_Kicker");
FloatingTextStringOnCreature("*Healing Kicker (Sanctuary) deactivated*", oPC, FALSE);
}
else
{
SetLocalInt(oPC, "Heal_Kicker", 1);
FloatingTextStringOnCreature("*Healing Kicker (Sanctuary) activated*", oPC, FALSE);
}
IncrementRemainingFeatUses(oPC, FEAT_HEALING_KICKER_1);
}