WizardryEE/Notes/trunk/scripts/prc_frostrager.nss
2025-04-30 12:23:15 -04:00

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#include "prc_inc_unarmed"
void main ()
{
object oPC = OBJECT_SELF;
//Evaluate The Unarmed Strike Feats
SetLocalInt(OBJECT_SELF, CALL_UNARMED_FEATS, TRUE);
SetLocalInt(OBJECT_SELF, CALL_UNARMED_FISTS, TRUE);
}