WizardryEE/Notes/trunk/scripts/prc_rune_clear.nss
2025-04-30 12:23:15 -04:00

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// Written by Stratovarius
// Turns Blood Component on and off.
void main()
{
object oPC = OBJECT_SELF;
string nMes = "";
SetLocalInt(oPC, "RuneCounter", 0);
nMes = "*Rune Counter Cleared*";
FloatingTextStringOnCreature(nMes, oPC, FALSE);
}