Initial commit. Added some art for loadscreens, fancymapped Bioware tileset overrides & the original Wizardry module as a starting point.
52 lines
1.2 KiB
Plaintext
52 lines
1.2 KiB
Plaintext
# Exported from NWmax 0.8 b60 at 20.04.2013 20:10:17
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# pwk file
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#
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#NWmax PWKMESH ASCII
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node trimesh plc_p02_wg
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parent plc_p02_pwk
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position 0.0 0.0 0.0
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orientation 1.0 0.0 0.0 0.0
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wirecolor 0.521569 0.0196078 0.0196078
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bitmap NULL
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verts 14
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-0.897662 -0.597595 0.0
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-0.56581 -0.822519 0.0
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-0.749041 0.677842 0.0
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0.81163 0.831115 0.0
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-0.345527 -0.55403 0.0
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0.142219 -0.517888 0.0
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0.500424 -0.875811 0.0
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0.876127 -0.488384 0.0
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0.999633 0.0462191 0.0
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0.955115 0.390746 0.0
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-0.0962823 0.741949 0.0
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0.24445 0.775412 0.0
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-0.0318082 0.926318 0.0
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0.204328 0.949509 0.0
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faces 12
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2 0 10 1 0 0 0 7
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4 3 0 1 0 0 0 7
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3 4 5 1 0 0 0 7
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3 5 6 1 0 0 0 7
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1 4 0 1 0 0 0 7
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6 9 3 1 0 0 0 7
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6 7 8 1 0 0 0 7
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6 8 9 1 0 0 0 7
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10 0 11 1 0 0 0 7
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11 0 3 1 0 0 0 7
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12 10 11 1 0 0 0 7
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13 12 11 1 0 0 0 7
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endnode
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node dummy p02_pwk_use01
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parent plc_p02_pwk
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position -0.0209866 -1.08838 0.0
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orientation 1.0 0.0 0.0 0.0
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wirecolor 0.898039 0.65098 0.843137
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endnode
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node dummy p02_pwk_use02
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parent plc_p02_pwk
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position -0.382134 1.3134 0.0
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orientation 1.0 0.0 0.0 0.0
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wirecolor 0.898039 0.65098 0.843137
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endnode
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