Initial commit. Added some art for loadscreens, fancymapped Bioware tileset overrides & the original Wizardry module as a starting point.
55 lines
1001 B
Plaintext
55 lines
1001 B
Plaintext
# Exported from NWmax 0.8 b60 at 08.12.2012 16:06:41
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# wok file
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#
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#NWmax WALKMESH ASCII
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beginwalkmeshgeom ttf01_q08_01
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node aabb walkmesh
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parent ttf01_q08_01
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position 0.0 0.0 13.0
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orientation 1.0 0.0 0.0 0.0
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wirecolor 1.0 1.0 1.0
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multimaterial 20
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Dirt
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Obscuring
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Grass
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Stone
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Wood
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Water
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Nonwalk
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Transparent
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Carpet
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Metal
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Puddles
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Swamp
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Mud
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Leaves
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Lava
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BottomlessPit
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DeepWater
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Door
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Snow
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Sand
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ambient 0.0 0.0 0.0
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diffuse 1.0 1.0 1.0
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specular 0.0 0.0 0.0
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shininess 10.0
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bitmap Obscuring
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verts 4
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5.0 5.0 -10.0
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-5.0 5.0 -10.0
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5.0 -5.0 -10.0
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-5.0 -5.0 -10.0
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faces 2
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0 1 2 1 0 1 2 2
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3 2 1 1 3 2 1 2
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tverts 4
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0.427892 0.395675 0
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0.275606 0.395675 0
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0.427892 0.329697 0
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0.275605 0.329697 0
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aabb -5.0 -5.0 -10.0 5.0 5.0 -10.0 -1
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-5.0 -5.0 -10.0 5.0 5.0 -10.0 1
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-5.0 -5.0 -10.0 5.0 5.0 -10.0 0
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endnode
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endwalkmeshgeom ttf01_q08_01
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