Initial commit. Added some art for loadscreens, fancymapped Bioware tileset overrides & the original Wizardry module as a starting point.
1010 lines
20 KiB
Plaintext
1010 lines
20 KiB
Plaintext
# Rewritten by CleanModels 3 Version 3.5.1 Sun Jul 07 18:54:09 2019
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#MAXMODEL ASCII
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filedependency Unknown
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newmodel ttr01_a08_01
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classification TILE
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setsupermodel ttr01_a08_01 NULL
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setanimationscale 1
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#MAXGEOM ASCII
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beginmodelgeom ttr01_a08_01
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node dummy ttr01_a08_01
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parent NULL
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endnode
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node light ttr01_a08_01ml2
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parent ttr01_a08_01
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orientation 0 0 0 0
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wirecolor 1 1 1
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radius 5
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multiplier 1
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color 0.00392157 0.00392157 0.00392157
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ambientonly 0
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nDynamicType 0
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affectdynamic 1
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shadow 0
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lightpriority 5
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endnode
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node light ttr01_a08_01ml1
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parent ttr01_a08_01
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endnode
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parent ttr01_a08_01
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