Initial commit. Added some art for loadscreens, fancymapped Bioware tileset overrides & the original Wizardry module as a starting point.
822 lines
15 KiB
Plaintext
822 lines
15 KiB
Plaintext
# Rewritten by CleanModels 3 Version 3.5.1 Sun Jul 07 16:42:57 2019
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#MAXMODEL ASCII
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filedependency Unknown
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newmodel ttr01_i09_01
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classification TILE
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setsupermodel ttr01_i09_01 NULL
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setanimationscale 1
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#MAXGEOM ASCII
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parent NULL
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endnode
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node trimesh mesh284
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parent ttr01_i09_01
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shininess 26
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bitmap ttr01_dirt01
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verts 12
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-6.15 1.88 0
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0 2 3 1 0 2 3 3
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1 4 5 1 1 4 5 3
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1 5 2 1 1 5 2 3
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3 2 8 1 3 2 8 3
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2 5 10 1 2 5 10 3
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endnode
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node trimesh line548
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parent ttr01_i09_01
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bitmap ttr01_grassrim01
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verts 14
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1.71 0.01 1
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0 1 2 1 0 1 2 3
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0 2 3 1 0 2 3 3
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1 4 5 1 1 4 5 3
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1 5 2 1 1 5 2 3
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4 6 7 1 4 6 7 3
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6 8 9 1 6 8 9 3
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8 10 11 1 8 10 11 3
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endnode
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node trimesh line550
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parent ttr01_i09_01
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diffuse 1 1 1
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shininess 1
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center -53.5 -6 0
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bitmap ttr01_grassrim01
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verts 16
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-0.9 2.92 0
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2 1 3 1 2 1 3 3
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5 0 2 1 5 0 2 3
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endnode
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node trimesh fix01
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parent ttr01_i09_01
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position 2.19 0.07 7.5
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orientation 0 0 0 0
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center 129.5 -2 -3.5
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bitmap ttr01_wall02
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verts 8
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2.81 0.43 0
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0.24 0.53 -0.07
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endnode
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node trimesh fix02
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parent ttr01_i09_01
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center 24.2305 -2 -50
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bitmap ttr01_wall01
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verts 7
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endnode
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endmodelgeom ttr01_i09_01
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donemodel ttr01_i09_01
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