Initial commit. Added some art for loadscreens, fancymapped Bioware tileset overrides & the original Wizardry module as a starting point.
197 lines
4.0 KiB
Plaintext
197 lines
4.0 KiB
Plaintext
# Rewritten by CleanModels 3 Version 3.5.1 Mon Jul 01 17:08:50 2019
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#MAXWALKMESH ASCII
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beginwalkmeshgeom ttr01_s06_01
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node aabb walkmesh
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parent ttr01_s06_01
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ambient 0 0 0
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diffuse 0.784314 0.784314 0.784314
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specular 0 0 0
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shininess 10
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shadow 0
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transparencyhint 0
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bitmap NULL
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orientation 0 0 0 0
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position 0 0 0
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render 0
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verts 31
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5 -2 0
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1.95 -2 0
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1.85 -3 0
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2 3.43 0
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5 2 0
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4 3.43 0
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0 -5 0
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5 -5 0
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0 -3 0
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0 5 0
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-3 2 0
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2 2.2 0
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5 5 0
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0 -1.2 0
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1.94 -2 3
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5 2 3
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faces 49
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0 1 2 1 0 0 0 3
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endnode
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endwalkmeshgeom ttr01_s06_01
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