Initial commit. Added some art for loadscreens, fancymapped Bioware tileset overrides & the original Wizardry module as a starting point.
2912 lines
62 KiB
Plaintext
2912 lines
62 KiB
Plaintext
# Exported from blender at Thursday, 2014-06-05 20:29
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#
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filedependancy unknown
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newmodel TIB01_a12_01
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setsupermodel TIB01_a12_01 NULL
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classification TILE
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setanimationscale 1.0
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node dummy TIB01_a12_01
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parent NULL
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0.7964 0.4849 0
|
|
0.8102 0.7103 0
|
|
0.8862 0.4626 0
|
|
0.8786 0.6872 0
|
|
0.8822 0.4646 0
|
|
0.929 0.5058 0
|
|
0.9364 0.718 0
|
|
0.9902 0.5271 0
|
|
0.9882 0.7844 0
|
|
0.7829 0.3736 0
|
|
0.7396 0.3779 0
|
|
0.8668 0.3503 0
|
|
0.9336 0.3871 0
|
|
0.9901 0.3169 0
|
|
0.8559 0.2718 0
|
|
0.9844 0.3109 0
|
|
0.8211 0.9043 0
|
|
0.8778 0.8852 0
|
|
0.9159 0.9165 0
|
|
endnode
|
|
endmodelgeom TIB01_a12_01
|
|
|
|
donemodel TIB01_a12_01
|