Initial commit. Added some art for loadscreens, fancymapped Bioware tileset overrides & the original Wizardry module as a starting point.
758 lines
15 KiB
Plaintext
758 lines
15 KiB
Plaintext
# Exported from blender at Friday, 2014-06-06 21:07
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#
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filedependancy unknown
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newmodel TIB01_d01_02
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setsupermodel TIB01_d01_02 NULL
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classification TILE
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setanimationscale 1.0
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beginmodelgeom TIB01_d01_02
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node dummy TIB01_d01_02
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parent NULL
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endnode
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node light TIB01_d01_02ml1
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parent TIB01_d01_02
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position 0.0002 0.0 5.0
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radius 14.0
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multiplier 1.0
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ambientonly 0
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nDynamicType 0
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affectDynamic 1
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shadow 0
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lightpriority 5
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fadingLight 1
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endnode
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node light TIB01_d01_02ml2
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parent TIB01_d01_02
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shadow 0
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lightpriority 5
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fadingLight 1
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endnode
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node trimesh Ceiling
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parent TIB01_d01_02
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shininess 26
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