Initial commit
Initial commit [1.18]
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61
_module/nss/rude_hellaltar.nss
Normal file
61
_module/nss/rude_hellaltar.nss
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#include "nw_i0_tool"
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object oDeny;
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/* Script generated by
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Lilac Soul's NWN Script Generator, v. 1.6
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For download info, please visit:
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http://www.lilacsoul.revility.com */
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//Put this OnUsed
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void main()
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{
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object oPC = GetLastUsedBy();
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if (!GetIsPC(oPC)) return;
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if (GetItemPossessedBy(oPC, "rudequest002")== OBJECT_INVALID)
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{
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oDeny = GetWaypointByTag("RudeHell");
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AssignCommand(oPC, JumpToObject(oDeny));
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return;
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}
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object oTarget;
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oTarget = OBJECT_SELF;
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//Visual effects can't be applied to waypoints, so if it is a WP
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//apply to the WP's location instead
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int nInt;
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_GATE), oTarget);
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else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_GATE), GetLocation(oTarget));
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oTarget = OBJECT_SELF;
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//Visual effects can't be applied to waypoints, so if it is a WP
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//apply to the WP's location instead
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SCREEN_SHAKE), oTarget);
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else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SCREEN_SHAKE), GetLocation(oTarget));
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oTarget = OBJECT_SELF;
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SetPlotFlag(oTarget, FALSE);
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DestroyObject(oTarget, 3.0);
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RewardPartyXP(1000, oPC, FALSE);
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CreateItemOnObject("hellscrystal", oPC);
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object oItem;
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oItem = GetItemPossessedBy(oPC, "rudequest002");
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SetPlotFlag(oItem, FALSE);
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if (GetIsObjectValid(oItem))
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DestroyObject(oItem);
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}
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