void main()
{
   int iFlag = GetLocalInt(GetArea(OBJECT_SELF), "SPAWN_CLEAR_OFF");
   if(iFlag)
   {
       SetLocalInt(GetArea(GetPCSpeaker()), "SPAWN_CLEAR_OFF", FALSE);
       SendMessageToPC(GetPCSpeaker(), "Spawn clear script turned off");
   }
   else
   {
      SetLocalInt(GetArea(GetPCSpeaker()), "SPAWN_CLEAR_OFF", TRUE);
      SendMessageToPC(GetPCSpeaker(), "Spawn clear script turned on");
   }
}