void main() { object oPC = GetPCSpeaker(); object oDatabase = GetItemPossessedBy(oPC,"Database"); SetLocalInt(oDatabase, "PLAYERGOTTAIL", 100); // Destroy an object (not fully effective until this script ends). DestroyObject(GetObjectByTag("Black_Dragon_Tail")); // Give 6000 gold to the PC. GiveGoldToCreature(oPC, 6000); GiveXPToCreature(oPC, 6000); }